Quantcast
Channel: Latest Questions by marius.treu
Browsing all 44 articles
Browse latest View live

Extremly long space journey via time stamp

Hi Guys, I have to time stamps. One for starting time (now minus 1000 seconds) and another for the arrival time (now plus 1000 seconds). At the same time I have two Vector3 providing the position where...

View Article


GameObject instantiation in C# static constructor

Dear all, i have an unusal question. How is a C# class beeing read in Unity? The question occured since there is the possibility in C# to have a static constructior (which is basically called before a...

View Article


Dynamic cloth import of models

Dear all, is there a possibility to mark dedicated meshes in e.g. Motionbuilder, Maya or Mudbox as dynamic cloth, so Unity5 will recognize it? In order to make it a more understandable question, here...

View Article

Emit particles along a animated mesh

Dear all, is there a simple possibility to emit particles along a mesh that is **animated**? (without custom raytracing to the mesh etc.) Thanks in advance!

View Article
Browsing all 44 articles
Browse latest View live


<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>